🧠 ASI v0.1 — Artificial Consciousness Prototype

Hermes Agent · Creative Hackathon
A tiny mind that wants, gets bored, and sleeps.
Most agents simulate intelligence by predicting tokens. This one simulates desire by simulating dopamine.
Press any key to begin

Event Log

◇ Mind

paused

Player State

DPR (Dopamine Reserve)
100.0
E (Energy)
100.0
Position:  |  Tick: 0  |  Mode: paused

Controls

candidate path
chosen path
+strength
−strength

Candidate Paths (current tick)

— run a step to see exploration —

Neuron Editor (click a cell or edit below)

SoN = scale-of-needs target value · DDP = dopamine depletion % · ΔE = energy gain on entry
Synapse table (resistance / strength / expectedDP)